Play a three-card battle

Small creatures.
Big team choices.

Pick three on each side. Watch them trade strikes, dodge, and hold their ground.

Training cards · no account required · no collection changes or rewards

Your lineup

Choose three per team

Guardians absorb hits. Signal improves damage and accuracy. Stealth and luck help creatures act first. Luck and mischief improve critical strikes.

Challenger 3 / 3

Compare your selected team below.

Defender 3 / 3

Compare your selected team below.

P: Power · R: Resilience · S: Signal · M: Mischief · St: Stealth · L: Luck. Same teams, same outcome.